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Are you good at the games but not so good at the debrief? Do you ask questions and get blank stares from your participants? This workshop will focus on 10 effective debriefing tools and techniques that are simple and easy to use. We will break each technique down and demonstrate different games or activities teaching the concept.
Let’s be honest, there are some bad team-building activities out there. If you are a facilitator and tasked with leading team-building events, you are familiar with the crossed-arms, less-than-enthused participants who roll their eyes when they hear they have to participate. This workshop will focus on multiple hands-on, experiential activities that are proven to be fun, engaging, and 100% applicable to workplace environments.
With over 30 years of experience in leading experiential activities and the author of multiple team-building books, Michelle Cummings will provide you with a lively and thought-provoking workshop that you’re certain to never forget.
It’s time to open grandma’s game closet and re-see some of the many toy and game classics (and new to you crowd favorites) in a new light. Using elements design, game-based, and experiential theories, we will deconstruct a wide range of existing mass-market games and re-envision them for use as purposeful and engaging tools for personal and organizational development.
This handout accompanies the games played in our recent workshop. The activities listed in this handout are shortened versions of what is in the book.
Attendees will learn how to adapt activities and initiatives for use in their own existing and future training programs, as well as for a variety of group sizes and situations. Ice breakers and energizers need not be just fillers or boredom-breakers; when used effectively, they, too, can be directly tied to program objectives and markedly advance the transfer of learning.