Category

Energizers

Have You Ever

Have You Ever Type of Activity:  Energizer/Icebreaker Set Up: Have enough squares for every participant except for one.  Usually the no-square person is the facilitator

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Everybody’s It

Type of Activity: Energizer Props Needed: None Set-Up: Often called, “The World’s Fastest Tag Game” and rightly so, because everyone is literally IT.  As in

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Playdough Pictionary

Type of Activity: Energizer/Ice Breaker Props Needed: Cans of Playdough Set Up: Split your group up into even teams.  You can have as many teams

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Ricochet

Reaction Ball The Reaction Ball hit the market in the late 1990’s.  They were created as a multi-sport agility training tool aimed at developing basic

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Rattlers

Type of Activity:  Energizer Props Needed:  Two noisemakers. Set-Up: Group forms a circle.  Instruct the people who make up the circle that they will be

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Viper Tag

Type of Activity: Energizer, Tag Props Needed: None/Marker Cones Set-Up: Open area free of trip hazards. Mark off the playing area with markers or cones.

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Triangle Tag

Type of Activity: Energizer Props Needed: None Process: Ask the group to get into groups of 4 people.  Ask three of the participants to hold

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Protector Destroyer

Type of Activity: Energizer Props Needed: None/Marker Cones Set-Up: Invite your participants to get into one large circle in a large open area, free of

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Elbow Tag

Type of Activity: Energizer, Tag Props Needed: None/Marker Cones Set-Up: Area of open space, free of trip hazards. Best with 10 or more people. Have

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Buddy Tag

Type of Activity:  Energizer Set-Up: Boundaries of some sort/marker cones can be used in large open space. Best for groups 8 or more. Process: Have

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Steal the Bacon

Type of Activity: Icebreaker / Get To Know You / Energizer Props Needed: Webbing tied in ‘hanks’ (tight ball) Set-Up: Here is a familiar playground

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Grand Prix Racing

Type of Activity: Energizer Props Needed: Webbing tied into a circle Set-Up: Turn the Raccoon Circle into a complete circle or loop using a water

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Look Up, Look Down

Type of Activity:  Energizer, Icebreaker, Time Filler   This lively game is a facilitator favorite. Activity Directions: Invite participants to get into groups of 8-10

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Quick Cards

Type of Activity:  Problem-Solving Source:  Playing With A Full Deck, by Michelle Cummings and The Possiblesbag Teambuilding Kit  Activity Manual, Chris Cavert Props Needed:  playing cards,

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The King is Coming!

Type of Initiative:  Energizer Source:  Playing With A Full Deck, by Michelle Cummings Props Needed:  playing cards, one per participant Group Size:  Best played with

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Medieval Evolution

Type of Initiative:  Energizer, Icebreaker, Math Skills Source:  Playing With A Full Deck, by Michelle Cummings Props Needed:  playing cards, 5-6 cards per participant Group Size:  Best

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Take One

Type of Initiative:  Energizer, Problem Solving Submitted by:  Mary Ann Loeffler, CTRS Source:  Playing With A Full Deck, by Michelle Cummings Group Size:  Best played

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