Category

Icebreaker Activities

Making Connections

Type of Activity: icebreaker / Get to Know You Props Needed: None Set-Up: Enough space to end up in a large circle with your group.

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6-Count

6-Count Objective: Each participant is challenged to follow a set of patterned arm movements making the fewest mistakes possible. Type of Activity: Icebreaker, Energizer, No

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Double Jump 6-Count

Type of Activity: Icebreaker / Get to Know You Props Needed: None Set-Up: Need enough room for participants to move their arms around freely. Plays

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Hello

Type of Activity: icebreaker / Get to Know You/ Name Game Props Needed: None Set-Up: Enough room to make a large circle with your group.

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That Person Over There

Type of Activity: Icebreaker/Name Props Needed: None Set-Up: You’ll need some ample space to mingle around. Works well with 10 to 25 participants for 12

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Neat Names

Type of Activity: Icebreaker / Name Game Props Needed: None Set-Up: You need enough room to make a circle with your group. Plays well with

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Ripples

Type of Activity: Icebreaker Props Needed: None Set-Up: You’ll need enough room for a large circle. Works well with 10 to 25 participants for 10

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Are You More Like?

Are You More Like Objective: Participants discover commonalities with each other by making choices between two items and then finding out what other group members

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Digital Agreements

Digital Agreements Objective: Using the hand as a visual aid, the group is introduced to five behavioral expectations they are asked to follow during a

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The Chicken Game

The Chicken Game Objective: The group practices getting into different formations, mostly circles, in a fun way to prepare for program activities. Type of Activity:

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Conflict Resolution Thumball™

Conflict Resolution Thumball™ Type of Activity: Icebreaker, Problem Solving, Processing tool Set Up: The Conflict Resolution Thumball contains questions that are meant to alleviate negative

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All Mixed Up

 Source:  Setting the Conflict Compass, by Cummings, Anderson  This activity is a lot like the popular game of Scrabble™ and is a great way to get people working

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Look Up, Look Down

Look Up, Look Down (Hello) Objective: Learn and use names in an active fun way. Type of Activity: Icebreaker, Energizer Time Needed: 10-15 minutes Group

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Medieval Evolution

Medieval Evolution Objective: Play your way up to Joker status so you can tell jokes to other Jokers. Type of Initiative:  Energizer Time Needed: 10-15

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The Conductor

Type of Activity:  Time Filler, Consensus Building Source:  Playing With A Full Deck, by Michelle Cummings Props Needed:  playing cards, one per participant Group Size: 

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As If

As If Objective: Practice with behaviors that may present themselves in the future. Type of Activity: Icebreaker, Conflict Prevention, Bullying Prevention Time Needed: 15-20 minutes

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4 of a Kind

Type of Initiative:  Icebreaker, Energizer Source:  Playing With A Full Deck, by Michelle Cummings Group Size:  Best played with 16 or more players. Props Needed: 

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Get It Back

Type of Initiative: Icebreaker Group Size: 10-52 participants Props Needed: playing cards, one per participant Playing the Game: Deal a Card to each player in

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